This page contains a guide to bosses encountered in Inotia 4.
Shin (Round 1) - Arnen Leap-gate
Lv.8 or higher recommended, use Whist, then Continuous Slash and repeat the cycle. Use healing potions in emergency situations.
Head Goblin Yirzuch - Goblin's Lair 3
Lv.14 or higher recommended, use Whist, then spam out skills. Use healing potions in emergency situations.
Werewolf Leader - Werewolf's Lair 3
Lv.16 or higher recommended, same to 2 first bosses above. Use healing potions in emergency situations.
Cornette - Kamuran Emergency Leap-gate
Lv.25 or higher recommended, use Whist then Assassin's sword to deal high damage.
Zahad Kuruhatt - Fort of Screams 4
Lv.31 or higher recommended, same as Cornette. But careful at Fire Offering skill.
Mutated Abbot - Noxious Sanctum Chapel
Lv.34 or higher recommended, same as Cornette and Zahad, but pay attention to Abbot's Celestial Lightning skill.
Redhoods Bandits Boss - Redhoods Boss Room
Lv.36 or higher recommended, spam out skills while in Whist
Arnen Chasers Captain - Pendrik Guardpost 3
Lv.37 or higher recommended, use Whist and Assassin's sword while using other skills as supportive attacks.
Lunatic Djinn - Land of Exile 9
Lv.41 or higher recommended, use Whist and Assassin's sword. Be careful of Fire Offering skill and magic-seal bound attack.
Heresy Leader - Berkel Church Monastery 4
Lv.46 or higher recommended, spam out skills as you want.
Summoned Minotaur - Maze of Death 4
Lv.52 or higher recommended, use Whist and Assassin's sword while using mercenaries as supportive members.
White Head Goblin Warrior - Beacon Hill Floor 3
Lv.60 or higher recommended, same as other bosses. But you can farm levels and epic equipments before a fight.
Shin (Round 2) - Eldorn Forest 3
Lv.64 or higher recommended (I used Lv.71 Kiyan), same as Shin 1st round battle.
Tindalrose & Chasers Adjutant - Eldorn Forest 3
Blackhoods Thieves & Boss - Eldorn Forest Clearings
Blackhoods Boss - Blackhoods Stronghold 3